Wind Punch
			2023 - Unity Engine - Genshin Inspired Wind Punch
			
		
	    
		
            
Fire Sword
			2020 - Unity Engine - Unity Particle System - Amplify Shader Editor
			
		
		
		
  			
Tripple Shot
			2021 - Unity Engine - Shuriken Particle System
			
		
		
  			
Damage Field
			2019 - Unity Engine - Shuriken Particle System
			
		
		
  			
Gun Fire
			2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
			
		
		
  			
Pixel Fire
			2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
			Entire shader is procedual generated. No textures used. Used custom data to randomize each individual particle.
			
		
		
  			
Tornado Prototype
			2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
			
		
		
  			
Underwater water-surface Shader
			2020 - Unity Engine - Amplify Shader Editor
			
		
		
  			
Blender Modeling - Procedual Tunnel
			2020 - Blender
			
		
		
  			
Custom PBR Shader + Dissolve
			2020 - Unity Engine - Amplify Shader Editor
			
		
		
  			
Project Paradise
			2021 - Unity Engine - Amplify Shader Editor - Substance Designer
			This was a complete "from scratch" project collaboration. Every shader, mesh, ideas and settings are made from the ground up.
			
		
		
  			
Holy Shots 
			2021 - Unity Engine - Shuriken Particle System - Amplify Shader Editor