Wind Punch
2023 - Unity Engine - Genshin Inspired Wind Punch
Fire Sword
2020 - Unity Engine - Unity Particle System - Amplify Shader Editor
Tripple Shot
2021 - Unity Engine - Shuriken Particle System
Damage Field
2019 - Unity Engine - Shuriken Particle System
Gun Fire
2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
Pixel Fire
2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
Entire shader is procedual generated. No textures used. Used custom data to randomize each individual particle.
Tornado Prototype
2019 - Unity Engine - Shuriken Particle System - Amplify Shader Editor
Underwater water-surface Shader
2020 - Unity Engine - Amplify Shader Editor
Blender Modeling - Procedual Tunnel
2020 - Blender
Custom PBR Shader + Dissolve
2020 - Unity Engine - Amplify Shader Editor
Project Paradise
2021 - Unity Engine - Amplify Shader Editor - Substance Designer
This was a complete "from scratch" project collaboration. Every shader, mesh, ideas and settings are made from the ground up.
Holy Shots
2021 - Unity Engine - Shuriken Particle System - Amplify Shader Editor